Search found 40 matches

by KiloEcho
Sat May 29, 2021 12:01 pm
Forum: Projects
Topic: H&D Deluxe Ultimate Mod 1.7: Changelog
Replies: 8
Views: 12395

Re: H&D Deluxe Ultimate Mod 1.7: Changelog

Thanks for the feedback and appreciation NilsZ! I am trying to balance the gameplay in terms of available weapons to choose from for specific campaigns. My main goal is to have a inventory list most likely used by SAS at that time, but not being too strict about that at the same time - which could ...
by KiloEcho
Sat May 29, 2021 12:00 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3117201

Re: HIDDEN AND DANGEROUS EXTENDED

Thanks very much for modifying the bertgold USSR campaign for use along with your project, NilsZ.
Also for adapting "the trip" and "zombie survival" maps and for creating and sharing your "sas missions" as addons
by KiloEcho
Sat Dec 19, 2020 3:48 am
Forum: General Discussion
Topic: Updated: Italy conversion for Hidden & Dangerous 2
Replies: 4
Views: 13447

Updated: Italy conversion for Hidden & Dangerous 2

Just came across this post over on =RPR=Clan forum Check out HD2_Italy1_Coop_V1.zip link from user culticaxe https://www.rprclan.com/forum/23-modding/43-new-co-op-maps?start=354#25151 hd2italy1.png Italy 2 has been recently released https://www.rprclan.com/forum/23-modding/3121-h-d1-map-conversion?s...
by KiloEcho
Mon Oct 19, 2020 10:37 pm
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Texture chosen was found in bertgold (e_unf22) there among the other great content contained within. I felt the part intended to indicate the front shoulder straps harness appears a bit stretched and slightly distorted in one particular area but then only from a certain angle and with the arms outst...
by KiloEcho
Mon Oct 19, 2020 10:19 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 339
Views: 1338745

Re: H&D Deluxe, the ultimate mod: Vehicles

May I say that your on-going projects continue to not only educate and inform those following along, but also inspire and encourage me personally to learn more about the mechanics of the game itself. During a quick-study of bertgold vehicles, there are several trucks, one of which is quite similar i...
by KiloEcho
Sat Oct 17, 2020 10:20 pm
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

screens depicting an I3D model "mash-up" created using elements of the 5thGebDivJg model (cap) and the us soldier
by KiloEcho
Sat May 16, 2020 9:25 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Lastly we have two animations featuring the knife
render.png
render.png (681.93 KiB) Viewed 17269 times
knife_kill.rar
(13.11 KiB) Downloaded 519 times
knife_die.rar
(11.19 KiB) Downloaded 553 times
by KiloEcho
Sat May 16, 2020 9:21 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Also including 22 various JPEG Images from the series
hd_art22.jpg
hd_art22.jpg (78.07 KiB) Viewed 17269 times
hd_art.rar
(1.97 MiB) Downloaded 547 times
the Hidden & Dangerous Plus! Theme File which I use on a Sony VAIO with Win98SE dedicated to the purpose of running version 1.3
hd_theme.rar
(1.17 MiB) Downloaded 552 times
by KiloEcho
Sat May 16, 2020 9:16 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

And here are 17 sky maps
Sky 1 1.jpg
Sky 1 1.jpg (6.31 KiB) Viewed 17269 times
skies.zip
(449.58 KiB) Downloaded 554 times
by KiloEcho
Sat May 16, 2020 9:15 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Two artillery pieces:
37mm Pak 36
Model by Heinz Textures by MikeyD
37mmpak.zip
(198.94 KiB) Downloaded 558 times
100mm Anti Tank Gun BS-3
Author : Grenni
BS3PAK.zip
(741.04 KiB) Downloaded 586 times
by KiloEcho
Sat May 16, 2020 9:11 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

There is also the model GMC truck from the FFF end scene. (Note that volume and seats are missing)
GMC.jpg
GMC.jpg (24.75 KiB) Viewed 17269 times
gmc.rar
(396.72 KiB) Downloaded 553 times
by KiloEcho
Sat May 16, 2020 9:09 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Then we have three different russian character models
russisch.jpg
russisch.jpg (119.3 KiB) Viewed 17269 times
russisch.rar
(608.1 KiB) Downloaded 538 times
by KiloEcho
Sat May 16, 2020 9:05 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

Re: I3D models, skies and art work

Next is us soldier in netted helmet wearing winter uniform with 101st Airborne Division armpatch
(the entrenching tool and canteen return an error within editor program)
ussoldier.png
ussoldier.png (1.12 MiB) Viewed 17269 times
US_Soldier.png
using p.jakub88's ultimate weapons pack
US_Soldier.png (932.92 KiB) Viewed 17269 times
us_soldier.rar
(165.6 KiB) Downloaded 567 times
by KiloEcho
Sat May 16, 2020 9:00 am
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 17270

I3D models, skies and art work

These are a few game assets that were shared by other fans to the community over the years.
First up is german soldier in a field cap with helmet slung from his belt at the left hip
The model is named 5thGebDivJg
5thGebDivJg.PNG
5thGebDivJg.PNG (1.35 MiB) Viewed 17270 times
ss_soldier.rar
(79.72 KiB) Downloaded 535 times
by KiloEcho
Sun May 10, 2020 7:19 am
Forum: Projects
Topic: 6 pics one dam scene
Replies: 17
Views: 21083

Re: 6 pics one dam scene

Its not the HD2 scene. It's a modified prague2 map with bertgold textures and ripped houses from HD2. was it made by you, KiloEcho? No, I did not create the airstrip scene, I simply came upon it after running the Bertgold editor for the first time. I didn't know of its origin until now that you guy...