Search found 84 matches

by hdmaster
Sat Mar 26, 2011 3:21 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

@Ikaros: This is the description of the function in the MAXScript help: attachObjects [ move: ] Makes a child of . Resets the current location of to the location of unless move:false is specified. and with move msh [std.pos.x,std.pos.z, std.pos.y] i`m changing the relative position. Here the descrip...
by hdmaster
Fri Mar 25, 2011 3:23 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

@Ikaros: You're right. The short after 0x2A and 0x06 is the index of the parent object and makes the object a child of the indexed one. My script builds that parent-child hierarchy by adding both positions (thats the line with the attachObject function), but the strange thing is that this does not w...
by hdmaster
Tue Mar 22, 2011 6:18 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

I already implemented that feature but there are a few lines of code missing in the 3ds Max\Scripts\H&D 2\ui_ImportTool.ms file. Change line 32 (should start with "button btnTextureFolder"  to "button btnTextureFolder "Select Folder" pos:[20,273] width:180 height:20" and add "on roll_4ds open do( bt...
by hdmaster
Sun Mar 20, 2011 8:32 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

Change "V_Winkel" to "V_Angle" and "W_Winkel" to "W_Angle". That should fix the problem EDIT: I've fixed some other errors too, you should download it again and replace the "3ds Max\Scripts\H&D 2\hd2_4ds.ms" file with the new one Yes you have to pick the texture folder by pressing the button where t...
by hdmaster
Sun Mar 20, 2011 7:44 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

No i haven't dealt with the lightmaps yet. I think the sun is somewhere defined in the scene2.bin files

Heres the new script: Download from RS.com
by hdmaster
Fri Mar 18, 2011 7:49 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

Hey guys, i was very busy the last weeks so i only did a few updates on the importer and wrote a simple exporter. Importer updates include: is now a gui based plugin (not tested with gmax) importer can import scene2.bin, actors.bin and sound.bin files With the possibility to load the *.bin files it ...
by hdmaster
Mon Feb 07, 2011 7:25 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

The project's going really well at the moment  ;). I?ve made a few changes to the script, here the most important ones: import for all maps except Africa1 into 3ds max (gmax should be fine too) texture support (no tiling, UV offset etc yet --> textures are not always placed correctly) DL: http://rap...
by hdmaster
Sun Jan 30, 2011 8:12 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

Re: 4ds files hacked

Thanks for your compliments :) @Jason: I've also started with python 3 but moved back to 2.6 because the support of 3rd party tools like OpenGL etc. is rare for v3. But there are not that many differences between the versions. @Lars: Textures are not supported yet. I know how the data of the texture...
by hdmaster
Thu Jan 27, 2011 10:32 pm
Forum: General Discussion
Topic: 4ds files hacked
Replies: 282
Views: 351504

4ds files hacked

Hey guys, I know this should be posted in the HD2 modding section but i want everyone to read this and it looks like nearly nobody looks into the modding section. So pls don?t move it ;) As i already posted this month on the GS forum I wrote a MAXScript that?s able to import a bunch of 4ds files int...