Search found 374 matches
- Thu Dec 14, 2006 6:39 pm
- Forum: General Discussion
- Topic: Dont possible to play all multi-games
- Replies: 6
- Views: 8692
Re: Dont possible to play all multi-games
You are using version 1.12? Are the servers you can't play on greyed out? Or are you getting errors when you try and connect?
- Fri Nov 17, 2006 9:00 pm
- Forum: General Discussion
- Topic: Possible to IP ban?
- Replies: 6
- Views: 9288
Re: Possible to IP ban?
Unfortunately, no. It's possible to configure a scrip to auto-kick players of a certain name, but generally the chronic glitchers and arseholes have a new name every day.
- Fri Nov 17, 2006 3:02 pm
- Forum: Mission Strategies
- Topic: Carnage:can't see last enemy in 'mole in the hole' (crashed train mission)
- Replies: 3
- Views: 6922
Re: Carnage:can't see last enemy in 'mole in the hole' (crashed train mission)
Sometimes bugs are only fixed by going back to the previous mission and completing that again. If you don't mind doing that, it's worth a try. I don't know of any skip mission cheat.
- Sat Nov 04, 2006 4:09 pm
- Forum: General Discussion
- Topic: In defence of MINES
- Replies: 26
- Views: 24163
Re: In defence of MINES
Sure, but not by leading someone behind you in a straight line over your mine which you don't set off but they do. They should have made it possible to jump over mines, and made mines triggerable by anybody. This would more realistically simulate a player knowing where they've put a mine but still h...
- Thu Nov 02, 2006 7:52 pm
- Forum: General Discussion
- Topic: In defence of MINES
- Replies: 26
- Views: 24163
Re: In defence of MINES
It should be possible to step on your own mines, would make people think twice about using them in some situations. What sort of mine is it in game? It has a little tab thing so I presume it's activated by vibration, might make it too sensitive to walk over even if you know it's there. It's not a ma...
- Sun Oct 22, 2006 11:59 pm
- Forum: General Discussion
- Topic: SS surrendering enemies
- Replies: 2
- Views: 5352
Re: SS surrendering enemies
On Ponte Grande, there's an Italian on the right side near the MG42 that will surrender even if you've not crossed the bridge and his comrades beside him are still firing away at you.
- Wed Oct 18, 2006 9:37 pm
- Forum: General Discussion
- Topic: helo all.
- Replies: 4
- Views: 6293
Re: helo all.
Hello there, still quite a few play it but I don't play H&D MP much any more.
- Wed Oct 11, 2006 8:00 pm
- Forum: Mission Strategies
- Topic: ANOTHER TACTIC NEEDED PLEASE
- Replies: 13
- Views: 24091
Re: ANOTHER TACTIC NEEDED PLEASE
Best way I can think of to do this mission alone is to use mines and the southeast facing MG42. Take some time before you call on the radio, use every mine you can get your hands on. Bear in mind there's a truck with a few Germans that comes before the main offensive, before you've used the radio. B...
- Wed Oct 11, 2006 7:41 pm
- Forum: Mission Strategies
- Topic: OPERATION LIBERATOR TACTICS ANYONE PLEASE?
- Replies: 5
- Views: 8634
Re: OPERATION LIBERATOR TACTICS ANYONE PLEASE?
Ah, guessing you've not used mines or sticky bombs before. I didn't know you could pick up any explosives from the small convoy, normally they're effective for taking out tanks but they're not any good for this mission. The sort of explosives you probably have picked up don't have any glowing red 'e...
- Sat Oct 07, 2006 5:46 pm
- Forum: Mission Strategies
- Topic: OPERATION LIBERATOR TACTICS ANYONE PLEASE?
- Replies: 5
- Views: 8634
Re: OPERATION LIBERATOR TACTICS ANYONE PLEASE?
Well first off, attack the northern building complex with the trucks outside near where you start. Just a normal assault will work, not too many enemies to take out, set up your men in a line across the road and most of them will run out and face your firing squad. Clear the buildings, then stock up...
- Fri Oct 06, 2006 1:23 am
- Forum: Mission Strategies
- Topic: MOLE IN THE HOLE...where?
- Replies: 6
- Views: 8075
Re: MOLE IN THE HOLE...where?
He's in one of those wooden cargo trucks at the far end of the train. I think his truck has its door shut by default.
- Wed Oct 04, 2006 3:33 pm
- Forum: General Discussion
- Topic: Good work Jason!
- Replies: 16
- Views: 17877
Re: Good work Jason!
Heh, well he writes in Russian and runs it through a translator, which is why it's a bit bizarre most of the time.
- Tue Oct 03, 2006 4:08 pm
- Forum: General Discussion
- Topic: What do you think is missing from the H&D community
- Replies: 37
- Views: 61278
Re: What do you think is missing from the H&D community
Well, it's probably not that bad to be fair, but really it plays like a slightly updated version of Joint Ops, which plays like a slightly updated version of Black Hawk Down, which plays like a slightly updated version of... and so on. They may be good for a blast but I've never really got into any ...
- Mon Oct 02, 2006 8:20 pm
- Forum: Hidden & Dangerous Classic
- Topic: Sniping and Picking Up Items
- Replies: 6
- Views: 12778
Re: Sniping and Picking Up Items
What Oldih said covers your question, but I thought it might be worth reminding how to drop items since it's not the most intuitive system and it took me a bit to remember how to do it when I first got H&D deluxe - remember you have to select an item on the inventory menu then hold use until the ico...
- Mon Oct 02, 2006 8:16 pm
- Forum: General Discussion
- Topic: What do you think is missing from the H&D community
- Replies: 37
- Views: 61278
Re: What do you think is missing from the H&D community
Hey Jackass you old maniac, we still remember you. Finally realising that BF2 is a shallow pile of tripe?
Look forward some more H&D stunt driving with you and Fudge.
Look forward some more H&D stunt driving with you and Fudge.