Well, have you managed to get enemies dismount a vehicle, Bighouse? Cause I never did :? . Once you make them use a vehicle, let them drive to a certain CP, wait for a signal and move to another CP by foot, they will not budge from their seat when they receive the signal to dismount. So I simply use...
Yepp, that would add a lot to the name of the game. Imagine sneaking up at a guard and taking him out with a true cast in the throat over three paces :) .
More progess with the models - Heinz made the textures to the T34 and PzII... T34 in action http://www.hidden-and-dangerous2.com/Kampfstand/temp/t34_1.jpg and destroyed http://www.hidden-and-dangerous2.com/Kampfstand/temp/t34_2.jpg PzII Luchs doing reconnaissance http://www.hidden-and-dangerous2.com...
[quote=""Wilson""]...I always thought the Germany 5 mission (with no map) would be great to use for a new mission if someone could edit it and fill in the holes in the map with terrain, and also create a "map" for it as well...[/quote] Did you not play Normandy ? I re-used Germany5 for the first mis...
Ok, some evolution on the map ;) http://www.hidden-and-dangerous2.com/Kampfstand/temp/ht815e6.jpg http://www.hidden-and-dangerous2.com/Kampfstand/temp/ht815e7.jpg And a new model PzII L where Heinz will do the textures very soon. http://www.hidden-and-dangerous2.com/Kampfstand/temp/luchs_1.jpg http:...
I can only repeat what Lars said; a great AddOn and very intelligent editing - making completely new missions without changing too much of the origin environment. Great job that was :) and I would definitely like to see more of this ;) . For my part I am still doing the Hilltop but it's a long and s...
The funny thing is, that you must not install HDD if you want to run that game... at least as it is at present. It's a game on its own, based on Deluxe but it conflicts with HDD once you have installed both games - great work though :)
We have had that discussion previously ;) . Nevertheless I think that 3rd person is a must for every mode because you can comprehend the surroundings much better than when having this "tunnel-view" of 1st person. Even though you cannot see yourself from the behind in real life you always know where ...
I am having the finished landscape for the addon I am working on and calculated the lightmaps for it, which worked well. Then I added some bunkers and trenches by merging the scene.max with temporary files where I created the bunkers by using just the relevant parts of the landscape. When merging ma...