Search found 44 matches

by (UGF} Corporal Desola
Mon Feb 23, 2009 1:11 pm
Forum: Other Games
Topic: The Royal Marines Commando
Replies: 9
Views: 11254

Re: The Royal Marines Commando

Hey Jason, have you tried the multiplayer yet, if so could you give us a few details on it, as because the singleplayer sounds short and the AI an bit crap, I was wondering wether you select your gear like H&D2, and there is an patch available for RMsC, it knocks the version up from 1.0 to 1.01 and ...
by (UGF} Corporal Desola
Mon Oct 06, 2008 4:38 am
Forum: General Discussion
Topic: My H&D Obsession part 1, part 2, part 3, part 4 and part 5
Replies: 38
Views: 44367

Re: My H&D Obsession part 1, part 2, part 3, part 4 and part 5

Yeah, Compiling shouldn't be a problem depending on what compiler or IDE you use, but it can become complicated when you try to make an segmented executable (.lib, .a, .o and .obj linking), or set the errorlevel as to avoid the compiler complaining about things that you know will go down OK with the...
by (UGF} Corporal Desola
Sun Oct 05, 2008 3:06 am
Forum: General Discussion
Topic: My H&D Obsession part 1, part 2, part 3, part 4 and part 5
Replies: 38
Views: 44367

Re: My H&D Obsession part 1, part 2, part 3, part 4 and part 5

Thats it. Man, brings back memories of those days in the summer of '03, shootin' germans with me Vickers K, hehehehe. As for good books on C, I don't know of any, because I have Visual C++ 1.51 and Dev-Cpp (Dev-C++), they, like all Microsoft and Bloodshed products include an reference on the languag...
by (UGF} Corporal Desola
Sun Oct 05, 2008 2:53 am
Forum: General Discussion
Topic: items.sav - 75% Reversed Engineered
Replies: 17
Views: 18731

Re: items.sav - 75% Reversed Engineered

http:\\www.royalmarines.mod.uk Actually, my best guess, is that the red beret on the SAS troops, symbolized their relation to the paratroopers, and the badge was probably a commando or Special Service badge, thus symbolizing 'Air Commandos' or 'Para Commandos' as the Battledress - Standard uniform i...
by (UGF} Corporal Desola
Fri Oct 03, 2008 12:48 pm
Forum: General Discussion
Topic: My H&D Obsession part 1, part 2, part 3, part 4 and part 5
Replies: 38
Views: 44367

Re: My H&D Obsession part 1, part 2, part 3, part 4 and part 5

The old saying, Good things come in Small packages doen't apply to software, the best always comes in Big Boxes, hell, all my favorite games came in big boxes (except H&DD, which I downloaded), B-17 II, European Air War and IL-2 Sturmovik (yes I bought a copy when it first came out in '03 sometime)....
by (UGF} Corporal Desola
Fri Oct 03, 2008 5:12 am
Forum: General Discussion
Topic: australian HD2 players
Replies: 7
Views: 9634

Re: australian HD2 players

A patch was comming, and yeah, I got an Aussie, 8:30PM to 12:00PM (AEST) server going now, called UGF_Australian_Server if some of you want to come along. Amazingily enough the European players seem to flock on it arround '9 though thier pings are through the roof, I find sometimes Aussies can't get...
by (UGF} Corporal Desola
Fri Oct 03, 2008 5:05 am
Forum: General Discussion
Topic: My H&D Obsession part 1, part 2, part 3, part 4 and part 5
Replies: 38
Views: 44367

Re: My H&D Obsession part 1, part 2, part 3, part 4 and part 5

What I am about to say will amaze, maybe even shock. I first came across H&D Deluxe on the internet for free (that was the only way I could find it), about year 2006/2007 and I saw how it advertised H&D2 so I spent about 2 years trying to find a copy of it, as I don't do anything serious online, suc...
by (UGF} Corporal Desola
Fri Oct 03, 2008 4:36 am
Forum: General Discussion
Topic: items.sav - 75% Reversed Engineered
Replies: 17
Views: 18731

Re: items.sav - 75% Reversed Engineered

So it's the humanstore.def file, well I'll look in to it, and everything is ASCII, bytes on Intel compatible computers are displayed in ASCII, otherwise we'd probably look at binary (not decimal numbers) without it, and the Army Commandos wore Green Berets, thus the name, but believe it or not Black...
by (UGF} Corporal Desola
Fri Oct 03, 2008 4:26 am
Forum: General Discussion
Topic: how to make his own server ?
Replies: 4
Views: 6773

Re: how to make his own server ?

Yeah, I forgot about that, but I found the culprit to the lag, I had spawn protection on, thats why I couldn't shoot when I spwaned sometimes, LOL.
by (UGF} Corporal Desola
Thu Oct 02, 2008 6:48 am
Forum: General Discussion
Topic: how to make his own server ?
Replies: 4
Views: 6773

Re: how to make his own server ?

Just commenting here, I was able to sucessfully create my own server after getting an Public IP for free as it was one of the options in my modem's setup. Man, I might be able to make an habbit of creating this H&D2 Occupation server for Australian H&D2 players, then we don't have to play on those l...
by (UGF} Corporal Desola
Thu Oct 02, 2008 6:34 am
Forum: General Discussion
Topic: items.sav - 75% Reversed Engineered
Replies: 17
Views: 18731

Re: items.sav - 75% Reversed Engineered

Yes! You got it, but the color is starting to grow on me, but I suppose it was like that because they thought it would only be used once in the whole game, the first mission, on the C-47's load master's head, I call it the Vaasgo raid, but it's called something else by the actual game. And the game ...
by (UGF} Corporal Desola
Wed Oct 01, 2008 12:17 pm
Forum: General Discussion
Topic: Anyone playing H&D2 online?
Replies: 20
Views: 19645

Re: Anyone playing H&D2 online?

Forgotten Hope is good, too bad FH2 lags like hell on my PC, but yeah, nothing beats the H&D equipment selection section, I mean Bf's equipment selection isn't as detailed, but it is true that for awhile during the war the general British soldier had a chooice between the Enfield Mk.4 or an, if he c...
by (UGF} Corporal Desola
Wed Oct 01, 2008 1:44 am
Forum: Hidden & Dangerous Deluxe
Topic: Online Playing
Replies: 11
Views: 13295

Re: Online Playing

Thanks, Jayson, missile range, eh?
Remember there is a Mission Control Brisbane too, fingers on the buttons boys, LoL.

(Down here at Hacker Control we have an incomming bogie, oh no, it's IndeSTRUCtable again with his Navy Blue Beret, German Uniform and Speed Hack, ah well, , hehehehe)
by (UGF} Corporal Desola
Wed Oct 01, 2008 1:41 am
Forum: General Discussion
Topic: items.sav - 75% Reversed Engineered
Replies: 17
Views: 18731

Re: items.sav - 75% Reversed Engineered

I fixed it, but remember I only fixed the Knitted Cap NOT the civilian uniform it belongs to, and no, that was a mis-type, it's supposed to be B_en_kulich1[null byte/0 character]. I should probably note that I only have H&D2 not H&D2 SS, man, not having SS is really starting to suck if anything I fi...
by (UGF} Corporal Desola
Tue Sep 30, 2008 12:52 pm
Forum: H&D2 Modding
Topic: Hidden and Dangerous 2 .DTA file format infomation updates
Replies: 10
Views: 15721

Hidden and Dangerous 2 .DTA file format infomation updates

Hello, First, sorry Lars, as I only have H&D2 I can only do H&D2 .DTA files. Secondly, this is where I plan to but my latest findings on the .DTA file format or it could only be this one, hmm... Anyway the finding for today is that, it seems that H&D2 .DTA files store a hint (part of) thier 2nd key ...