Search found 92 matches

by Stern
Sun Aug 30, 2020 6:02 am
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 193
Views: 69671

Re: HIDDEN AND DANGEROUS EXTENDED

@everyone what do you think about the new laracroft cheat? I remember HalfLife2 had mod where Alyx was totally naked ;) I have now also the AI so far that they register dead humans. I want to let them run there and let investigate (if enabled in the editor). I did try to make it happen in HD2 for m...
by Stern
Tue Jul 28, 2020 11:42 am
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 193
Views: 69671

Re: HIDDEN AND DANGEROUS EXTENDED

Yes you should collaborate to know what modifications are already made...:) * Anti-cheat starts from server, if server has control over all important player/mission related parameters then cheating has less opportunitys to make client side changes work for server. Then you really dont need special a...
by Stern
Tue Jul 28, 2020 6:47 am
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 193
Views: 69671

Re: HIDDEN AND DANGEROUS EXTENDED

Something like in-game spectator mode ? * I used CheatEngine to find out all needed memory addresses, most of them are dynamic (they change all the time) so pointer scan helps to find out offsets. After that i created a program. Teleport was easy, just data replace in memory (new X-Y-Z location), bu...
by Stern
Mon Jul 27, 2020 8:12 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 193
Views: 69671

Re: HIDDEN AND DANGEROUS EXTENDED

Is it possible to create Teleport cheat ? I made this happen for HD2, (memory manipulation), I can save/teleport...but the best cheat in the house is the way to move camera and then use weapons. It means i can be in one place but use weapon in other place... I tested it in online OCC server once, I ...
by Stern
Fri Jul 17, 2020 5:43 am
Forum: H&D2 Modding
Topic: The entire engine that runs h&d 2 and mafia is on github for 16 months
Replies: 11
Views: 2542

Re: The entire engine that runs h&d 2 and mafia is on github for 16 months

Well I did my research and found out how to break through ls3d engine Just wait till 2 months and I will grab it ;) How you rev. engineer that ? From memory ? It might take more than 2 month... //--------------------------------------------------- LS3DF.dll has some images inside: LS2DF.jpg I dont ...
by Stern
Thu Jul 16, 2020 6:13 pm
Forum: H&D2 Modding
Topic: The entire engine that runs h&d 2 and mafia is on github for 16 months
Replies: 11
Views: 2542

Re: The entire engine that runs h&d 2 and mafia is on github for 16 months

This is not the LS3D engine from Ilussion Softworks. This is a small engine written by sugeedarou, and he just called it LS3D. Yes this doubt has crossed my mind... 1. Reason: English comments ??? Where they came from. Everywhere in the orig. scripts there's CZ comments 2. Reason: Not much code for...
by Stern
Thu Jul 16, 2020 3:34 pm
Forum: H&D2 Modding
Topic: The entire engine that runs h&d 2 and mafia is on github for 16 months
Replies: 11
Views: 2542

Re: The entire engine that runs h&d 2 and mafia is on github for 16 months

But have you compiled this code to make DLL ? For testing. And this code interacts with openGL My Delphi has C++ Builder as a choice, so if i add it to current install i could try to import this LS3D engine code. I guess there will be something missing and different so some corrections has to be mad...
by Stern
Wed Jul 15, 2020 7:11 pm
Forum: Mission Strategies
Topic: problem with matrjoschka mission frozen vodka
Replies: 11
Views: 3019

Re: problem with matrjoschka mission frozen vodka

Looking at this dull and flat box square graphics...I'm happy i never played this first HD release :cool: :cool: :cool:
by Stern
Wed Jul 15, 2020 7:05 pm
Forum: H&D2 Modding
Topic: The entire engine that runs h&d 2 and mafia is on github for 16 months
Replies: 11
Views: 2542

Re: The entire engine that runs h&d 2 and mafia is on github for 16 months

Which one is this ? H&D2 or HD
So this is the code for Engine DLL file ?

Who wrote all comments in english ?
In the game, comments are in Czech...

Code of the game exe file would be useful... :cool:
by Stern
Wed Jun 17, 2020 5:15 pm
Forum: H&D2 Modding
Topic: Normandy4-Calais
Replies: 1
Views: 979

Normandy4-Calais

Normandy4 moddification for co-op. https://1drv.ms/u/s!Aj4b71jV4JhLgxk3CmtTmX8jEQcQ?e=V7jjPn Its a straight forward mission. This mission is hard to complete, enemy has tactical positions to cover most areas. And they are hidden and dangerous ! Enemy spawn and equipment and weapons have random chanc...
by Stern
Sun Jun 07, 2020 6:10 am
Forum: General Discussion
Topic: Windows Compatibility
Replies: 3
Views: 2444

Re: Windows Compatibility

I play it on Win7-64Bit / Win8-32Bit with no problems....but you should check if the registry entry is correct, in correct section !

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Illusion Softworks\Hidden & Dangerous 2]
by Stern
Fri Jun 05, 2020 12:32 pm
Forum: H&D2 Modding
Topic: Libya1(Prison Break)
Replies: 2
Views: 4873

Re: Libya1(Prison Break)

This mission and many more from many modders are available on coop map pack (CMP)

https://drive.google.com/file/d/1h-zoMC ... joe6G/view

https://www.rprclan.com/forum/23-moddin ... ckage#3125
by Stern
Thu Jun 04, 2020 11:10 am
Forum: Hidden & Dangerous Deluxe
Topic: Crosshair without aim line
Replies: 21
Views: 6478

Re: Crosshair without aim line

I dont know...i never played H&D, but it works well in H&D2 ;)
Tank cannons and mounted weapons in HD2 are center-oriented.
by Stern
Thu Jun 04, 2020 7:19 am
Forum: Hidden & Dangerous Deluxe
Topic: Crosshair without aim line
Replies: 21
Views: 6478

Re: Crosshair without aim line

A little tip of the day:
Take a very small piece of white tape, glue it in the middle of your screen and you'll have permanent crosshair in every fullscreen game... ;)
by Stern
Sun May 31, 2020 7:51 am
Forum: H&D2 Modding
Topic: TACO (HD2_PPD2)
Replies: 0
Views: 1599

TACO (HD2_PPD2)

*** https://1drv.ms/u/s!Aj4b71jV4JhLgxjrfwCSEeEEeUew?e=oNpAdS TACO is a program to make HD2 modifications much easyer. Features: User can generate Enemy Objects/Definitions selecting Name (Name+number, if many is needed). Sight Range/Hearing Range are not so useful because mostly both of them are se...