Search found 237 matches

by NilsZ
Tue Sep 15, 2020 7:31 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

I found one more problem while testing a snow map. The bullet holes share their disappear time with the foot steps. I played norway4 and wondered why there were so much rows around the entry. After that i looked in the sources and found out that foot steps are also "bullet hole actors". 1) Default 7...
by NilsZ
Sun Sep 13, 2020 8:10 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

It's not the bullet holes. It is the new AI function, i could now reproduce it in greece4. Somehow it always crashes when the function is turned on in that map. I will do more tests tomorrow.
by NilsZ
Tue Sep 08, 2020 7:21 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

Unluckily there is a bug somewhere that rarely causes a crash during gameplay. I am not sure what it is, maybe it belongs to the bullet holes. Maybe the crash log gives You some informations about the cause of the CTD? In what particular situation the crash occurs? During the map loading? Yes it sh...
by NilsZ
Mon Sep 07, 2020 3:11 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

Unluckily there is a bug somewhere that rarely causes a crash during gameplay. I am not sure what it is, maybe it belongs to the bullet holes.
by NilsZ
Wed Sep 02, 2020 6:47 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

mr.47 wrote:
Mon Aug 31, 2020 12:21 pm
Is it possible to make a third party program for scripting addons and mods for the game just like (half life1) (AMXX) mod X (google it if you don't know what is it)
Yes that is a nice idea. A game with open script files would be much easier to mod.
by NilsZ
Sun Aug 30, 2020 9:50 am
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

I remember HalfLife2 had mod where Alyx was totally naked ;) I remember that model too, it was also available for garrysmod :mrgreen: It is nice how well the animations work on the new model. I am thinking about ripping models from other games. @Jakub: it is in the AI section. "Invest. dead enemies...
by NilsZ
Sat Aug 29, 2020 8:44 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

Could you tell me please how long the enemy checks the surroundings with that option enabled? It depends on the task that the human was doing before. Walk CP will not be deleted, so he will run around the corpse for one minutes and then repeat to his route until he sees the corpse again. When guard...
by NilsZ
Sat Aug 29, 2020 7:56 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

I have good news again. The AI feature to investigate corpses is complete now You can choose in the editor if they should look for dead enemies and/or dead allies. I tested it in danube1 mission. I killed the guard at the first hut, after the man at the second hut saw the corpse he came directly to ...
by NilsZ
Fri Aug 28, 2020 9:28 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

I was so extremely clever and just typed the file name from cadnav into google and got other sites that have this model, hehe xD
Putting models into the bones was easier than i thought :O
by NilsZ
Fri Aug 28, 2020 9:14 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

@andoodle I think what you have in mind are the posts of mr.47. He is planning to make a game that uses role-play-systems and many other features. I don't know how far his progress is. But it is a different project and not using hidden and dangerous codes. There will be a new .exe in the next update...
by NilsZ
Thu Aug 27, 2020 8:07 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

This is the original icon from H&D 1.0
hd icon.jpg
hd icon.jpg (2.06 KiB) Viewed 287 times
And this is my idea for the new icon
hdx icon.jpg
hdx icon.jpg (4.95 KiB) Viewed 287 times
by NilsZ
Wed Aug 26, 2020 9:08 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

jakub, dont be silly :grin: i would never abandon this game, even now where i have more possibilities. this would be like opening the door to paradise and then just walk away :lol: I had another things to do in the last weeks. I really missed this forum ;) I will post a preview of the logo tomorrow....
by NilsZ
Tue Aug 25, 2020 8:03 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

Some news for you guys: I am working on my next release, because i have a lot of things to show you :grin: I reactivated the bluestars cheat, you can switch your game to censored version with it. Very funny and nostalgic. I have now also the AI so far that they register dead humans. I want to let th...
by NilsZ
Tue Jul 28, 2020 7:43 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

I remember that glitching bug in HD2, nearly everyone was using this bug.
Nice to hear that it could be fixed.

My coding knowledge is at its beginning, maybe in the next few years I will learn more ;)
At the moment i can't make big steps like spectator mode teleporting or anti cheat systems.
by NilsZ
Mon Jul 27, 2020 8:32 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 190
Views: 58540

Re: HIDDEN AND DANGEROUS EXTENDED

Yes this is possible and it was already implemented. It was just enabled for editor. (for those who want to know more, just type "debugport" in editor) I enabled the function also for the game. At the moment you can only choose places that are created in the mission. I am thinking about teleporting ...