Search found 255 matches

by NilsZ
Fri Nov 20, 2020 8:57 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 237
Views: 51721

Re: H&D Deluxe, the ultimate mod: Vehicles

Sehr geehrter Herr / Frau, Ich möchte bekannt geben, dass das von Call of Duty: United Offensive importierte benutzerdefinierte Sherman-Panzermodell Militärversuche auf dem Kummersdorf Militärgelände erfolgreich bestanden hat. Grüße Albert Speer ;) P.S. Of course no offence intended NilsZ. thup01 v...
by NilsZ
Thu Nov 19, 2020 8:51 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 237
Views: 51721

Re: H&D Deluxe, the ultimate mod: Vehicles

Myron wrote:
Thu Nov 19, 2020 8:29 pm
LMAO, you only THINK you are funny! ;)
Nope, he is definitely funny :mrgreen:
by NilsZ
Thu Nov 05, 2020 8:27 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Soldiers.
Replies: 27
Views: 21231

Re: H&D Deluxe, the ultimate mod: Soldiers.

Hey NilsZ, are you on here? yes, sir! nods01 I think the two bugs are related to the bug fix that AI couldn't leave vehicles. Maybe the try to leave now so that they can take out a weapon but the game puts them back because the car is driving. I will try to fix that. Italian soldiers were made by m...
by NilsZ
Tue Nov 03, 2020 9:38 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

That two bugs should really be fixed. Very strange that the invisible drivers of vehicles don't die in some cases. Also its stupid that AI passengers can take their weapons out of their bag while sitting on driver seat. btw. the id 4 for the key is hardcoded. I experienced that some years ago when i...
by NilsZ
Sat Oct 24, 2020 10:27 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

did you already make an upload of this model? I couldn't find it
by NilsZ
Sat Oct 24, 2020 10:04 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 193
Views: 78838

Re: HIDDEN AND DANGEROUS EXTENDED

OK guys, I just decided to release 1.4 without that new AI feature (investigate for corpses) because its buggy at the moment. Anyway a bunch of new changes caused by the new engine that i made: new cheats: laracroft - turns you into a pretty lara croft model debugvolumes - shows you solid airboxes b...
by NilsZ
Sat Oct 24, 2020 9:54 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

looks very nice. The cover should be grey like the vanilla opel blitz. Just to keep the original touch.
My mod wants this also :)
by NilsZ
Sat Oct 24, 2020 8:17 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

The vanilla game does try to realistically only take the limb you'd lose; so if you stepped on an AP mine, you'd lose only the foot that stepped on it, not even the whole leg. Though you would still be just as dead. Nope. In vanilla it is just random number between 4 an 16 parts of the body that ar...
by NilsZ
Fri Oct 23, 2020 8:09 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Fri Oct 23, 2020 7:45 pm
Yeah, i did that by accident. I only realized that when Myron mentioned it. :roll:
So you won't get a kiss from myrons female version :mrgreen: :mrgreen: :mrgreen: :mrgreen:
by NilsZ
Fri Oct 23, 2020 7:40 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

To whomever is currently giving back the soldiers their default faces, I thank you ever so much. Please keep it up. One of my men, Robert Vanguard, has his face back! The other three still have what looks like the original vanilla face but without the mustache. Also, THANK YOU for having limbs get ...
by NilsZ
Thu Oct 22, 2020 8:02 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 237
Views: 51721

Re: H&D Deluxe, the ultimate mod: Vehicles

Myron wrote:
Thu Oct 22, 2020 5:36 am
I apologize. I am all over the place at this time. But I am alright. :grin:
Halleluja! :grin:
by NilsZ
Wed Oct 21, 2020 7:36 pm
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 309

Re: GMC truck driveable

Yes, that is what i meant. You can also rename your steering wheel to "volant". But then the pivot has to be correct (i remember that it must be in the middle and y axis must point to the roof). Just try around and you will find a way. I made also a bmw bike without side-wagon with that technic. It'...
by NilsZ
Tue Oct 20, 2020 8:16 am
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 309

Re: GMC truck driveable

All the Fight for Freedom vehicles have moving steering wheels. Just merge one of it into your car.

btw. did you know that the developers called fight for freedom just "datadisk" xD
by NilsZ
Mon Oct 19, 2020 8:39 pm
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 309

GMC truck driveable

Jakub has just reminded me to share the driveable gmc truck from the ending scene.

- it can be destroyed
- it has 8 seats
- the steering wheel is moving
- unluckily the second axle is not moving, because HDD supports only 2 axles at the moment

Have fun!
gmc drive.zip
(718.89 KiB) Downloaded 16 times
by NilsZ
Sun Oct 18, 2020 7:27 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1634
Views: 536936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Yes, i like those new AI features. thup01 So, you say that enabling either "invest.dead friends" or "invest.dead enemies" in the HDD Editor for Greece 4 mission makes it crash? I honestly only tested this feature in Italy 1, Italy 2 and Norway 1 missions so far. Everything was ok. I played through ...