Search found 1445 matches

by p.jakub88
Wed Oct 16, 2019 6:58 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Below i attached my newest Poland 1 mission update with all the changes listed in the previous post and the edited Kubelwagen model used in the video briefing. Don't forget to download the edited Kubelwagen model for the Poland 1 mission itself from the "H&D Deluxe, the ultimate mod: Vehicles" threa...
by p.jakub88
Wed Oct 16, 2019 6:21 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 19
Views: 7188

Re: H&D Deluxe, the ultimate mod: Vehicles

I managed to re-texture the default Kubelwagen winter camo model. See attached picture below. :cool:

Below i attached the edited Kubelwagen model.
by p.jakub88
Wed Oct 16, 2019 2:46 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

After your latest PM i implemented changes / bug fixes into the Poland 1 mission: -> re-positioned one of the mechanics inside the first hangar (the one close to the jet bomber) due to the "invisibility bug"; -> the enemy soldier that tried to enter the locked room with pilot after the alarm starte...
by p.jakub88
Wed Oct 16, 2019 10:33 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I also added a mortar emplacement with ammo crate and mortar shells placed on top of it in the Ardenes 2 mission (see attached picture).

Please download the models.mod.rar (mortar shell model) and maps.mod.rar (mortar shell texture) attached below.
by p.jakub88
Tue Oct 15, 2019 8:52 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Guns
Replies: 203
Views: 38892

Re: H&D Deluxe, the ultimate mod: Guns

I found a free, nice looking, 3d model of the German Kz 8 cm GrW 42 mortar that was used in WW2 on the https://p3dm.ru/files/weapon/ website that i implemented into H&D Deluxe. See picture below. :cool: I plan to add this mortar to at least one of my H&D Deluxe modified missions. Below i attached th...
by p.jakub88
Tue Oct 15, 2019 7:31 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Further changes that i implemented into the Ardenes 2 mission:

-> i re-textured the default "big trench with sandbags" model and i gave it the winter look. Below i attached the edited model;

-> i re-organized the enemy defense at the trench on the ridge (see picture below).
by p.jakub88
Mon Oct 14, 2019 7:54 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 19
Views: 7188

Re: H&D Deluxe, the ultimate mod: Vehicles

I decided to further edit the jeep model with winter camo. Now the MG gunner is sitting instead of standing as it was by default. Thanks to this solution, he is a smaller target for the enemy and there is a smaller chance that the AI controlled SAS soldiers on the back seats will shoot him accidenta...
by p.jakub88
Sun Oct 13, 2019 5:21 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I decided to edit the Ardenes 1 mission again - i replaced the default SAS jeep with winter camo with my edited one. I posted the edited jeep model in the "H&D Deluxe, the ultimate mod: Vehicles" thread: https://hidden-and-dangerous.net/board/viewtopic.php?f=27&t=38004&start=15 (last post on the pag...
by p.jakub88
Sun Oct 13, 2019 5:18 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 19
Views: 7188

Re: H&D Deluxe, the ultimate mod: Vehicles

I decided to edit the default SAS jeep with winter camo. I re-positioned the jeep seats: i slightly lowered the driver's seat to give him better protection against enemy fire and i re-arranged the back seats, so the SAS soldiers in sitting position look more appropriate than default. See pictures be...
by p.jakub88
Sun Oct 13, 2019 5:10 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 65
Views: 13697

Re: HIDDEN AND DANGEROUS EXTENDED

NilsZ wrote:
Sun Oct 13, 2019 4:33 pm
NEW UPDATE :D
https://www.dropbox.com/s/f3q0rv8jflp60 ... .2.7z?dl=0

have fun!
Could you provide changelog (list of changes in compare to the previous mod release)?
by p.jakub88
Sun Oct 13, 2019 4:26 pm
Forum: Projects
Topic: Where eagles dare - a H&D Deluxe mission add-on
Replies: 10
Views: 4150

Re: Where eagles dare - a H&D Deluxe mission add-on

I have just checked your addon. I think the textures of the castle could be a bit higher scaled :) And why did you gave the castle dynamic shadow? The model is OK but I think every passage should be reachable. This is one of my first addons with custom model and i gave the castle a default texture ...
by p.jakub88
Sun Oct 13, 2019 11:53 am
Forum: Projects
Topic: Medieval Assault
Replies: 1
Views: 32

Re: Medieval Assault

Nice looking swords and "medieval knights" textures. thup01

You could use the Medieval castle model from my "Where Eagles dare" addon instead of the chateau from Germany 1 mission if you want.

Anyway interesting idea for a H&D Deluxe addon. :grin:
by p.jakub88
Sat Oct 12, 2019 7:04 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I added more warning signs on the trees in the Ardenes 2 mission informing about minefields ahead like on the attached picture below.
by p.jakub88
Sat Oct 12, 2019 6:03 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Honestly, I only remember a couple of tripe-wires, a boody-trapped corpse, and a some black, AT-mines that give off a smaller explosion. Since the mines were laid by the allies, they should probably remain marked on the map, assuming the map is accurate. There are some mined areas for sure, as i fe...
by p.jakub88
Sat Oct 12, 2019 4:39 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1297
Views: 213087

Re: H&D Deluxe; the ultimate mod; Mission overhauls

OK. So now i will look again into the Ardenes 2 mission. Changes that i implemented in the Ardenes 2 mission so far: -> endurance skill of all enemies set to 50%; -> video briefing edited - removed the red markings showing the placement of the minefields. I didn't add new minefields, so you already...