And holy crap!
Did you add uniforms to the inventory?! That's awesome! Am I reading the above picture right?
Search found 1126 matches
- Sat Sep 23, 2017 6:41 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
- Sat Sep 23, 2017 6:29 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
So, the "stock/vanilla weapons", like the Sten gun, or the MP40, is it impossible to give them back their MOH-style aiming models?
- Sat Sep 23, 2017 10:10 am
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
You can't somehow import the Medal-of-Honor style aiming model that FFF used? The biggest reason why I want it is because all the FFF-only weapons have it, and ONLY it, whereas the stock guns had both. Yes, the vanilla/stock bazooka weaighs 13kgs, but in FFF it weighs only 7kgs; much better. Because...
- Fri Sep 22, 2017 5:27 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Yes, 10:28-am when I sent this.
- Fri Sep 22, 2017 5:05 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Also, it's northern Idaho.
- Fri Sep 22, 2017 5:04 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
By "data.add" do you mean the whole folder?
- Fri Sep 22, 2017 12:42 am
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Hmm, ok, click-and-drag doesn't work.
How do I send it to you?
How do I send it to you?
- Fri Sep 22, 2017 12:19 am
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Crap, I think I deleted it.
I will have to download the game again.
Please, be patient.
I will have to download the game again.
Please, be patient.
- Thu Sep 21, 2017 2:21 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Back to our lessons. :)
You don't need to give pronouns like "you" a capital letter.
Also, why take the type out "Fight for Freedom", when you can just type "FFF", no? :)
P.S. :) is a smiling face.
You don't need to give pronouns like "you" a capital letter.
Also, why take the type out "Fight for Freedom", when you can just type "FFF", no? :)
P.S. :) is a smiling face.
- Thu Sep 21, 2017 1:40 am
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Also, believe me, there were DOZENS of different models of halftrack that the Germans used. I just think that particular model is supposed to have the hatches on the back, like in FFF.
- Thu Sep 21, 2017 1:38 am
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Look at the two again, from the back this time.
- Wed Sep 20, 2017 7:53 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Start the first mission of the Ardennes, snipe the gunner, and inspect the vehicle.
In DB/FFF, that halftrack had 0.1 fuel left, and in Deluxe, none at all. :(
And then play the Road to Peenemunde again.
In DB/FFF, that halftrack had 0.1 fuel left, and in Deluxe, none at all. :(
And then play the Road to Peenemunde again.
- Wed Sep 20, 2017 7:44 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
The halftrack in that particular mission is different than the one used in the vanilla game. It looks more realistic; why not replace the one in the labor camp with it? That reminds me; in the Road to Peenemunde, there are two half-tracks, the one you spawn with, and one in the camp. Did you notice ...
- Wed Sep 20, 2017 7:35 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
What about the halftrack used in the first Battle of the Bulge mission, the Devil's Bridge?
- Wed Sep 20, 2017 7:04 pm
- Forum: Projects
- Topic: H&D Deluxe, The ultimate mod; Discussion
- Replies: 116
- Views: 883443
Re: H&D Deluxe, The ultimate mod; Discussion
Wait, so you can't use the DB/FFF gun-sight models?
"I found it only disturbing during gameplay."
What do you mean?
So, the soldiers for the campaign selection in DB/FFF, you can't add them to Deluxe?
"I found it only disturbing during gameplay."
What do you mean?
So, the soldiers for the campaign selection in DB/FFF, you can't add them to Deluxe?