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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:11 am
by p.jakub88
Myron wrote:
Sat Oct 21, 2017 8:04 am

P.S. In Italy 1, there is no point in adding a boat-pilot, because the boat has no gas in it, and because it's indestructible, you've given me an enemy who can't be killed.

The un-destroyable patrol boat is a bug, that i am not able to fix.

I added a patrol boat driver, to prevent the player (MYRON) to use the patrol boat to cross the river instead of using the bridge, because it has 5 liters of fuel. The same amount as in the Danube 3 mission. In Danube 2 mission you have 25 liters of fuel.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:20 am
by p.jakub88
Myron wrote:
Sat Oct 21, 2017 8:04 am


What I am trying to say is, the "sensor", that marks the mission complete for Danube 2 should be moved back where it was originally.
"We conclude the mission by leaving down the river towards the Rumanian border."

So, i thought it would be a better idea to actually reach the bridge to complete the mission.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:31 am
by Myron
p.jakub88 wrote:
Sat Oct 21, 2017 8:09 am
Myron wrote:
Sat Oct 21, 2017 8:04 am

One last question, the boat's speed, isn't it painfully slow? (and unrealistic?)

Well, maybe yes, maybe no. I really don't know.

However, as i wrote earlier this is not a destroyer.
Well, I just reread the old manual, it says the maximal speed is 15kmh/9.3mph.

Still, the real boat would be the E-Boat*, which has a speed of 43.5 knots (80.6 km/h; 50.1 mph) , a very fast SOB, for a small boat. The commandoes even steal one in The Guns of Navarone.

https://en.wikipedia.org/wiki/E-boat

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:32 am
by Myron
p.jakub88 wrote:
Sat Oct 21, 2017 8:20 am
Myron wrote:
Sat Oct 21, 2017 8:04 am


What I am trying to say is, the "sensor", that marks the mission complete for Danube 2 should be moved back where it was originally.
"We conclude the mission by leaving down the river towards the Rumanian border."

So, i thought it would be a better idea to actually reach the bridge to complete the mission.
We do, because the boat is so fast, (in the classical game) that we manage to reach the bridge by the time the "congratulations music" ends, with the mission.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:34 am
by Myron
I LOVE the Danube 3 changes.

I see it this way; if you are fast and efficient, you face no threats, but if you are delayed, a harder, but not unwinnable, fight is on your hands, just like the instructions predict.

EXCELLENT JOB!! Whoohoo!

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:36 am
by p.jakub88
Well, i found a E-boat model on www.cadnav.com, but i don't know if it could be used in H&D Deluxe. In addition i don't know how to make it usable, since this is only a stationary model (without destroyable version and seats assigned). It also didn't has any usable armament.

http://www.cadnav.com/3d-models/model-10965.html

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:38 am
by p.jakub88
Myron wrote:
Sat Oct 21, 2017 8:34 am
I LOVE the Danube 3 changes.

I see it this way; if you are fast and efficient, you face no threats, but if you are delayed, a harder, but not unwinnable, fight is on your hands, just like the instructions predict.

EXCELLENT JOB!! Whoohoo!
I am glad to hear that! :grin:

You could board a halftrack close to the pier and that will give you some protection against enemy fire (you must kill the halftrack MG operator first, lol).

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:39 am
by Myron
p.jakub88 wrote:
Sat Oct 21, 2017 8:36 am
Well, i found a E-boat model on www.cadnav.com, but i don't know if it could be used in H&D Deluxe. In addition i don't know how to make it usable, since this is only a stationary model (without destroyable version and seats assigned). It also didn't has any usable armament.
I know; I am not asking for a new model, just asking that you increase the speed of the existing boat by a bit. :grin:

Also, the E-boat link proves that a boat doesn't have to be a ship (like a destroyer) to be fast. nods01

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:40 am
by Myron
p.jakub88 wrote:
Sat Oct 21, 2017 8:38 am
Myron wrote:
Sat Oct 21, 2017 8:34 am
I LOVE the Danube 3 changes.

I see it this way; if you are fast and efficient, you face no threats, but if you are delayed, a harder, but not unwinnable, fight is on your hands, just like the instructions predict.

EXCELLENT JOB!! Whoohoo!
I am glad to hear that! :grin:

You could board a halftrack close to the pier and that will give you some protection against enemy fire (you must kill the halftrack MG operator first, lol).
It's a bit harder since grenades can't hurt him.
Thankfully, I lugged my bazooka from the previous mission around with me.

The tank needs a little more ammo.
Too bad my bazooka can't hurt the second coal-barge. The first one can be destroyed by the tank.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:47 am
by p.jakub88
Myron wrote:
Sat Oct 21, 2017 8:39 am
p.jakub88 wrote:
Sat Oct 21, 2017 8:36 am
Well, i found a E-boat model on www.cadnav.com, but i don't know if it could be used in H&D Deluxe. In addition i don't know how to make it usable, since this is only a stationary model (without destroyable version and seats assigned). It also didn't has any usable armament.
I know; I am not asking for a new model, just asking that you increase the speed of the existing boat by a bit. :grin:

Also, the E-boat link proves that a boat doesn't have to be a ship (like a destroyer) to be fast. nods01

OK, beside already implemented changes i changed the patrol boat settings in Danube 2 and Danube 3 mission. It should be faster now.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:48 am
by p.jakub88
Myron wrote:
Sat Oct 21, 2017 8:40 am
p.jakub88 wrote:
Sat Oct 21, 2017 8:38 am
Myron wrote:
Sat Oct 21, 2017 8:34 am
I LOVE the Danube 3 changes.

I see it this way; if you are fast and efficient, you face no threats, but if you are delayed, a harder, but not unwinnable, fight is on your hands, just like the instructions predict.

EXCELLENT JOB!! Whoohoo!
I am glad to hear that! :grin:

You could board a halftrack close to the pier and that will give you some protection against enemy fire (you must kill the halftrack MG operator first, lol).


The tank needs a little more ammo.
Too bad my bazooka can't hurt the second coal-barge. The first one can be destroyed by the tank.

The instructor said that the tank need to be used to destroy only the lock, nothing else...

The second barge is only a non-destroyable model. I mentioned this before...

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 8:55 am
by p.jakub88
I will need to leave home for a while to buy some things. See you soon.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 9:07 am
by Myron
p.jakub88 wrote:
Sat Oct 21, 2017 8:48 am


The instructor said that the tank need to be used to destroy only the lock, nothing else...

The second barge is only a non-destroyable model. I mentioned this before...
I know, but I can't understand it. The two barges look identical. :-?

Have fun shopping! thup01

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 9:29 am
by p.jakub88
Did you test the patrol boat from my recently updated Danube 2 and Danube 3 missions?

The patrol boat is now faster than the stock H&D Deluxe one, just as you wanted it to be.

I hope, that now the patrol boat "slow speed case" is closed... :roll:

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Sat Oct 21, 2017 4:20 pm
by Thorir
Hi,

So isn't there a google drive/.rar or something where the already upgraded maps are available in one place?